“While I like companions being unkillable, I don’t like how Settlers are apparently immortal as well. It gives me little incentive to protect attacked settlements, there’s no threat of causalities if I don’t.”
If you’re somebody like me who does a ton of settlement building and relies on the resources and caps settlements bring in order to buy resource shipments, there’s a lot of incentive. Undefended attacks can destroy resources like food, water, and stores, and it tanks settlement happiness levels so the settlers produce less. However, I’ve so heavily armed and armored my settlers and settlements at this point that they can usually fight off lvl 112+ monsters and baddies on their own.






